UI and UX go hand in hand – both in texts and when it comes to manual testing services. As a result, the line between these two abbreviations has become too blurry. When people fail to distinguish between UI and UX, it tends to result in misunderstanding and make the work more difficult for everyone in the team.
So we decided to talk a little bit about what each part in the UI/UX pair stands for. It will be interesting and helpful not only for future experts in UI testing services but everyone involved in the software development process.
UI stands for User Interface. We use this term in relation to the visual aspects and characteristics of software design – the looks of the interface. An interface is a point of interaction between a user and a system. It is what appears on the screen of your phone or laptop, a touchscreen of a coffee machine, and so on.
User interface design is about the layout, general visual impression, and interactivity of the elements. Simply put, UI means pleasant colors, readable texts, and convenient buttons. The task of a UI designer is to make software look as nice and intuitive as possible.
UX stands for User Experience. UX refers to the emotional aspect of a user’s interaction with the software. It questions whether UI manages to achieve the desired impression, how well it does it, or what needs to be changed. Thus, a UX designer is responsible for the experience and impression a user gets from working with a specific interface.
So, a UX designer creates a plan of interaction with software, translating the logic of the system into a practical plan, a step-by-step path a user can take. Then, a UI designer visualizes this plan, decorating the pure logic with the specific UI elements.
UI and UX are two irreplaceable pieces of the puzzle that allow us to create software that is easy to understand and use. Usually, one person is responsible for both parts of the design.
UX/UI designers are among the most sought-after professions in the digital field. For as long as people keep using websites, apps, online services, and various software, good UX/UI designers will remain in demand. Besides, it’s unlikely that AI/ML technologies will take over this profession anytime soon. So let’s take a closer look at the role of UX/UI designers in the development process.
As you can see, the role of the UX designer is complex and multifaceted. The outcome of their work is not strictly technical or visual. It usually deals with some marketing and project management matters, being a part of the bigger picture.
UI design is an important area that comes with a lot of responsibility (and you can say that about every part of the product development). Long story short, a UI designer creates the facade of software and is greatly responsible for the first impression.
Trends are ever-evolving and quickly changing, so this section can be updated at least once a year. Still, there are several tendencies that define the general direction of design norms evolution. In particular, there are two things worth pointing out:
Now, what does a software tester have to do with UX/UI? Or more properly, how should they organize the design review processes? Some would ask why a QA specialist needs to check a designer’s work. Are they competent enough for that?
Well, there are two aspects we’d like to clarify. Firstly, a software tester’s task is to check software from an end-user perspective. That includes design as well. Secondly, many companies test UI but not UX.
The reason is simple. When working with UI, we deal mostly with an objective evaluation of the visual and functional aspects of the software. In particular, we aim to answer the following questions:
When it comes to UX, deeper research is required. A software tester can suggest what to improve. However, it makes sense to involve a Business Analyst or do the research on your own. For example, prototype testing can save resources and invest in the reliability of a developed app/website/etc. Theoretically, a software tester can run prototype testing, but in practice, it is a task for an Analyst, a Product Manager, or an R&D specialist.
UX/UI design is a vast and interesting field, to say the least. It requires design skills, analytical thinking, careful planning, an ability to see the bigger picture, and a desire to keep up with the trends changing at a crazy pace.
But as you know, there’s no I in a team. And a software tester is also a part of a development team. So while UX/UI designers are doing their best on visualizing the product, developers write code for the frontend, and QA engineers test how it all works.
Why do we need to know the difference between I and X? It’s simple: to avoid confusion and know what you are working with. Understanding the basics of other roles in a development/project team will help you navigate through the working process much better and develop professionally, that’s for sure.
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